First, should you want to get a PhD? I was in a fortunate position of knowing since young age that I really wanted a PhD. Unfortunately it wasn’t for any very well-thought-through considerations: First, I really liked school and learning things and I wanted to learn as much as possible, and second, I really wanted to be like Gordon Freeman from the game Half-Life (who has a PhD from MIT in theoretical physics). I loved that game. But what if you’re more sensible in making your life’s decisions? Should you want to do a PhD? There’s a very nice Quora thread and in the summary of considerations that follows I’ll borrow/restate several from Justin/Ben/others there. I’ll assume that the second option you are considering is joining a medium-large company (which is likely most common). Ask yourself if you find the following properties appealing:
^ Defenders of the Palsgraf perspective often insist that, under the principle in Palsgraf, the defendant must treat the plaintiff carelessly (or otherwise wrongfully) only under some abstract and generic description. See, e.g., Weinrib, supra note 17, at 165 (“In the Palsgraf case, for instance, it does not matter whether the defendant foresaw the danger to the plaintiff, Mrs. Palsgraf, as a specific and identified person . . . .”); see also John Oberdiek, The Wrong in Negligence, 41 Oxford J. Legal Stud. 1174, 1181–82 (2021) (predicating tort liability on the breach of a duty of care “owe[d] [to] another individual, whether named or described generically,” id. at 1181). Even those who reject the Palsgraf perspective, in various respects, sometimes suggest such a view. See, e.g., Keating, supra note 17, at 152 (“Obligations of reasonable care . . . are relations between and among representative persons, with respect to the kinds of dangers that we might reasonably foresee happening.”). For a precise articulation of this generic understanding of the Palsgraf principle, see Jed Lewinsohn, “I Didn’t Know It Was You”: The Impersonal Grounds of Relational Normativity, 59 Noûs 191, 194–96 (2025).
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I'm thinking of a game like Ultima I, except with a TUI. Visually, I。手游是该领域的重要参考
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