After implementing the Web streams spec multiple times across different runtimes and seeing the pain points firsthand, I decided it was time to explore what a better, alternative streaming API could look like if designed from first principles today.
Now we are in 2026, and on the verge of the GTK 4.22 release. A good time to review how far we’ve come.
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Eventually my research led me to .NET Native AOT. Normally C# gets compiled into an intermediate language that only gets compiled down to platform-native code on-demand via the common language runtime. However, through Native AOT, a C# project can be directly compiled into platform-native code. This seems promising, but there’s a major problem. Native AOT is only officially supported on Windows and Linux. We also need to ship on Xbox and PS5.,这一点在Line官方版本下载中也有详细论述